29-09-2026
Exclusive Early Access
06-10-2026
Release Date
96.00%
RTP
Volatility
18.28%
Hit Frequency
1 in 17m
Max Win Probability
30 000 x bet
Max payout
1 in 205
Free Spins
5-5-5-5-5-5
Reels/Rows
Yes
Feature buy-in
Yes
Bonus mode
€0.20/€100.00
Min/Max bet

Gator Hunters the upcoming slot by Nolimit City is set to go live on the 6th of October 2026!
There's somthin' movin' in them waters boys. We’ll be the first to post any info right here on nolimitcity.com as soon as we have it, so be sure to check back for game teasers, screenshots, reviews, and even a free demo before the game goes live.
Well hot damn, now we’re cookin’!

Them cridders oughta mind their damn business.

Boy, them suckers got an appetite.

Still craving your daily dose of Nolimit? Why not check out our ‘Mental’ catalogue of insane games for some instant fun - you can play all of Nolimit’s games for free with our NLC coins or just for fun! Stay tuned for updates, Gator Hunters 2 reviews, big wins, competitions, and the rest… Get your gear, let's go fishin' for them gators.
Highlights
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Game Features

Payouts are awarded when 8 or more symbols of the same kind land on the reel area. Winning symbols are removed and will trigger a drop on the reel allowing new symbols to drop in.

At the start of each spin, a Fire Zone is randomly placed on the reel area. The Fire Zone has one of the following sizes: 2x2, 3x3, 4x4, or 5x6. When a special symbol drops in the Fire Zone, it triggers a special effect based on its type: • Wild: Gets a random multiplier. Possible multiplier values are x2, x3 and x10. • Eater: Upgrades to a Super Eater symbol. • Bonus: Upgrades to a Super Bonus symbol. Revolver: Increases the bullet values. • revoler: Increases the bullet values.

The Eater symbol appears one at a time and triggers only when there are no winning combinations. There are 2 types of Eater symbols: • Normal Eater: It removes a random number of symbols and all their instances, allowing new symbols to fall in. After that, it transforms into a Wild symbol. • Super Eater: Super Eater behaves the same way as the Normal Eater symbol but gets a multiplier when it turns into a Wild. If the Wild is part of a scatter win, its multiplier applies on win amount. Wild multipliers are additive. Possible multiplier values are x2, x3 and x10.

Revolver symbols activate when there are no Eater symbols and no more winning combinations occur. Each Revolver contains a set of bullets (with multiplier values) and empty positions. When triggered, the cylinder spins and randomly selects a position. If a bullet is selected, its multiplier is added to the total win multiplier. The total win multiplier is then applied to the current spin’s win. A maximum of six Revolvers of the same or different types can appear at once. • Revolver Symbol It spins only once, regardless of whether it selects a bullet or an empty position. However, it can spin again if activated by a Super Fire Revolver. • Super Revolver Symbol If a bullet is selected, it spins one more time. • Super Fire Revolver Symbol If a bullet is selected, the Super Fire Revolver forces all Revolvers with bullets to spin again. There are 11 types of bullets, each in a different color, with the following multiplier values: • Purple: 2x • Dark Blue: 3x • Sky Blue: 5x • Turquoise: 10x • Green: 20x • Yellow Green: 30x • Orange: 50x • Red: 100x • Pink: 200x • White: 1000x • Golden: 3000x

Landing 3 Bonus symbols will trigger 7 Gatornado Spins. During Gatornado Spins, each Bonus symbol awards +1 spin and each Super Bonus symbol awards +2 spins. If a Revolver is upgraded during this feature, all of its remaining bullets are awarded before the next spin starts. The total multiplier is kept during Freespins. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet.

Landing 4 Bonus symbols will trigger 9 Fire Gatornado Spins. It has the same features as Gatornado Spins but the Fire Zone always appears in a 4x4 or 5x6 size and all Revolvers are Super Fire Revolvers.

At a cost of 390 times the base bet, the player is awarded with 7 spins of Bullet Juicer. It has the same features as Gatornado Spins but all Revolvers are fully loaded.

At a cost of 3 times the base bet, the player is guaranteed a Bonus on the second reel.

At a cost of 8 times the base bet, a Revolver is guaranteed to land. All Revolvers that land during this spin are loaded only with bullets of 10x or higher values.

At a cost of 50 times the base bet, a Super Revolver is guaranteed to land. All Revolvers that land during this spin are Super or Super Fire Revolvers, loaded only with bullets of 50x or higher values.

At a cost of 1400 times the base bet, a Super Fire Revolver is guaranteed to land. All Revolvers that land during this spin are strictly Super Fire Revolvers, loaded only with bullets of 1000x or higher values.

Players might get the opportunity to purchase an additional spin when a round ends. The additional spin will keep the total multiplier and all Revolvers with any remaining bullet. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet. The cost of the spin will be calculated based on the total multiplier and the remaining Revolvers. If the cost of the Extra Spin is less than or equal to the win on the total spin, then the Extra Spin option will be presented. Extra Spin requires a Scatter Win to be presented in the main game; Side Hustle wins alone don’t count.

The max payout of the game is 30,000 times the base bet. When the total win exceeds this amount the game round will end and 30,000 times the base bet is awarded.

An optional add-on bet that increases the total cost of the spin. It allows the player to bet on a specific outcome, awarding a fixed win on top of other wins if that outcome occurs. The cost and win amount depend on the choice of feature bet. Multiple Side Hustles can be placed simultaneously. Side Hustle Options: • Kill Captain: Pays out if Captain is removed by a win or an Eater. • Kill Liz: Pays out if Liz is removed by a win or an Eater. • Kill Buddy: Pays out if Buddy is removed by a win or an Eater. • Kill Greg: Pays out if Greg is removed by a win or an Eater. • Super Bonus: Pays out if a Bonus symbol upgrades to a Super Bonus symbol. • Super Eater: Pays out if an Eater symbol upgrades to a Super Eater symbol. • Multiplier 100: Pays out if the total multiplier reaches 100x or more. • Multiplier 200: Pays out if the total multiplier reaches 200x or more. • Dead Spin: Pays out if the base game spin ends with no win.
Game xMechanics

At the end of your round, you might get the chance to buy an extra spin without resetting your current progress. Keep your momentum and go for bigger rewards instead of starting over.