Gator Hunters 2
Welcome to the swamp, brother. Camp was goin’ just fine till a GATORNADO came through. Anyway, Dale’s face-down in the mud with his pants round his knees and a firework up his butt. Hell of a weekend.

29-09-2026

Exclusive Early Access

06-10-2026

Release Date

96.00%

RTP

Volatility

18.28%

Hit Frequency

1 in 17m

Max Win Probability

30 000 x bet

Max payout

1 in 205

Free Spins

5-5-5-5-5-5

Reels/Rows

Yes

Feature buy-in

Yes

Bonus mode

€0.20/€100.00

Min/Max bet

At the end of your round, you might get the chance to buy an extra spin without resetting your current progress. Keep your momentum and go for bigger rewards instead of starting over.

Reviews

8.30
8.0
reviewer
Bigwinboard
So we're back in the swamp, and things have gotten even more chaotic. Gator Hunters 2 takes the original's rough-around-the-edges setting and elevates the action with expanded features, more ways to affect a spin, and more ambitious multipliers. There is a fair amount to digest here. Between Eaters, Revolvers, Fire Zones, boosters, Side Hustles and different bonus modes, Gator Hunters 2 can feel busy. The good news is that it isn't hard to track what's going on, and much of it has been brought in from the original, so returning players will be able to slide into Gator Hunters 2 without much fuss. The bones of the game still revolve around getting scatter wins and boosting their values by the win multiplier, yet within that framework Nolimit City has injected a number of new elements.
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8.5
reviewer
AboutSlots
Just as the recently reviewed Duck Hunters 2 centred its appeal on the enhanced position multiplier values, Gator Hunters 2 elevates the capabilities of its progressive total multiplier, increased by Revolver symbols. Guns can now be loaded with a wider variety of bullets, each holding a specific value, as opposed to the ranges offered by ammunition in the original. Also, the highest possible single figure on a bullet has grown from 2,000x to 3,000x. Similar to the growth we witnessed in Duck Hunters 2, where the value of a single position multiplier has been doubled from 8k to 16k, this change is not likely to be witnessed too often. Perhaps that's why the producers have introduced another, more frequent and potentially impactful feature called Fire Zone, which will upgrade any special symbols to their more powerful counterparts. Thanks to the fact that it's present on every spin, changing sizes between 2x2 and 5x6, it gives base game spins a proper anticipation boost, at least in theory. In practice, its assistance felt less significant than expected, often resulting in a symbol upgrade, which didn't materialise in the feature trigger due to the unfavourable grid composition.
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8.4
reviewer
OLBG
Gator Hunters 2 builds on the original game with a new Fire Zone mechanic that can lead to slightly higher max win potential of 30,000 x your total bet.
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Highlights

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Eater

Live Streams

Top 10 Winners

Game Features

Scatter Wins image
Scatter Wins

Payouts are awarded when 8 or more symbols of the same kind land on the reel area. Winning symbols are removed and will trigger a drop on the reel allowing new symbols to drop in.

Fire Zone image
Fire Zone

At the start of each spin, a Fire Zone is randomly placed on the reel area. The Fire Zone has one of the following sizes: 2x2, 3x3, 4x4, or 5x6. When a special symbol drops in the Fire Zone, it triggers a special effect based on its type: • Wild: Gets a random multiplier. Possible multiplier values are x2, x3 and x10. • Eater: Upgrades to a Super Eater symbol. • Bonus: Upgrades to a Super Bonus symbol. • Revolver: Increases the bullet values.

Eater Symbol image
Eater Symbol

The Eater symbol appears one at a time and triggers only when there are no winning combinations. There are 2 types of Eater symbols: • Normal Eater: It removes a random number of symbols and all their instances, allowing new symbols to fall in. After that, it transforms into a Wild symbol. • Super Eater: Super Eater behaves the same way as the Normal Eater symbol but gets a multiplier when it turns into a Wild. If the Wild is part of a scatter win, its multiplier applies on win amount. Wild multipliers are additive. Possible multiplier values are x2, x3 and x10.

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Revolver Symbols

Revolver symbols activate when there are no Eater symbols and no more winning combinations occur. Each Revolver contains a set of bullets (with multiplier values) and empty positions. When triggered, the cylinder spins and randomly selects a position. If a bullet is selected, its multiplier is added to the total win multiplier. The total win multiplier is then applied to the current spin’s win. A maximum of six Revolvers of the same or different types can appear at once. • Revolver Symbol It spins only once, regardless of whether it selects a bullet or an empty position. However, it can spin again if activated by a Super Fire Revolver. • Super Revolver Symbol If a bullet is selected, it spins one more time. • Super Fire Revolver Symbol If a bullet is selected, the Super Fire Revolver forces all Revolvers with bullets to spin again. There are 11 types of bullets, each in a different color, with the following multiplier values: • Purple: 2x • Dark Blue: 3x • Sky Blue: 5x • Turquoise: 10x • Green: 20x • Yellow Green: 30x • Orange: 50x • Red: 100x • Pink: 200x • White: 1000x • Golden: 3000x

Gatornado Spins (Nolimit Bonus) image
Gatornado Spins (Nolimit Bonus)

Landing 3 Bonus symbols will trigger 7 Gatornado Spins. During Gatornado Spins, each Bonus symbol awards +1 spin and each Super Bonus symbol awards +2 spins. If a Revolver is upgraded during this feature, all of its remaining bullets are awarded before the next spin starts. The total multiplier is kept during Freespins. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet.

Fire Gatornado Spins (Nolimit Bonus) image
Fire Gatornado Spins (Nolimit Bonus)

Landing 4 Bonus symbols will trigger 9 Fire Gatornado Spins. It has the same features as Gatornado Spins but the Fire Zone always appears in a 4x4 or 5x6 size and all Revolvers are Super Fire Revolvers.

Bullet Juicer (Nolimit Bonus) image
Bullet Juicer (Nolimit Bonus)

At a cost of 390 times the base bet, the player is awarded with 7 spins of Bullet Juicer. It has the same features as Gatornado Spins but all Revolvers are fully loaded.

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Bonus Booster (Nolimit Booster)

At a cost of 3 times the base bet, the player is guaranteed a Bonus on the second reel.

Kill Spin (Nolimit Booster) image
Kill Spin (Nolimit Booster)

At a cost of 8 times the base bet, a Revolver is guaranteed to land. All Revolvers that land during this spin are loaded only with bullets of 10x or higher values.

Overkill Spin (Nolimit Booster) image
Overkill Spin (Nolimit Booster)

At a cost of 50 times the base bet, a Super Revolver is guaranteed to land. All Revolvers that land during this spin are Super or Super Fire Revolvers, loaded only with bullets of 50x or higher values.

Massacre Spin (Nolimit Booster) image
Massacre Spin (Nolimit Booster)

At a cost of 1400 times the base bet, a Super Fire Revolver is guaranteed to land. All Revolvers that land during this spin are strictly Super Fire Revolvers, loaded only with bullets of 1000x or higher values.

xTra™ image
xTra™

Players might get the opportunity to purchase an additional spin when a round ends. The additional spin will keep the total multiplier and all Revolvers with any remaining bullet. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet. The cost of the spin will be calculated based on the total multiplier and the remaining Revolvers. If the cost of the Extra Spin is less than or equal to the win on the total spin, then the Extra Spin option will be presented. Extra Spin requires a Scatter Win to be presented in the main game; Side Hustle wins alone don’t count.

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Natural Selection

The max payout of the game is 30,000 times the base bet. When the total win exceeds this amount the game round will end and 30,000 times the base bet is awarded.

Side Hustle image
Side Hustle

An optional add-on bet that increases the total cost of the spin. It allows the player to bet on a specific outcome, awarding a fixed win on top of other wins if that outcome occurs. The cost and win amount depend on the choice of feature bet. Multiple Side Hustles can be placed simultaneously. Side Hustle Options: • Kill Captain: Pays out if Captain is removed by a win or an Eater. • Kill Liz: Pays out if Liz is removed by a win or an Eater. • Kill Buddy: Pays out if Buddy is removed by a win or an Eater. • Kill Greg: Pays out if Greg is removed by a win or an Eater. • Super Bonus: Pays out if a Bonus symbol upgrades to a Super Bonus symbol. • Super Eater: Pays out if an Eater symbol upgrades to a Super Eater symbol. • Multiplier 100: Pays out if the total multiplier reaches 100x or more. • Multiplier 200: Pays out if the total multiplier reaches 200x or more. • Dead Spin: Pays out if the base game spin ends with no win.

Game xMechanics

xTra™ image
xTra™

At the end of your round, you might get the chance to buy an extra spin without resetting your current progress. Keep your momentum and go for bigger rewards instead of starting over.